Diablo 2 Lod Patch
This is the newest patch for the role-playing game: Diablo 2 Lord of Destruction
Diablo 2 Lord of Destruction is a role-playing game in which you have to choose a character and begin a journey that culminates with you saving a fictional world from being ruled by the great demon named Diablo.
The game allows you to choose between several characters, Paladin, Necomancer, Barbarian, Assassin, Druid, Amazon and Sorceress, each having his or hers set of skills which you can use in your quests. The game also features a well though out and balanced leveling system in which you can choose which special abilities your heroes can use.
Diablo 2 Lord of Destruction provides a consistent number of quests that you undertake which familiarize you with the world and reveal the main story. Although the quests are the same every time you play the game, the maps are randomized each time you enter the game so you always have a reason to explore.
This is the patch for the PC game Diablo 2 Lord of Destruction. Downloadable Installer Support. If all required Diablo 2 '.MPQ' files are installed on. Get information and downloads for Diablo II and Diablo II: Lord of Destruction. The expansion to Diablo II adds a host of new features to the game, including two new playable classes -- the shapeshifting Druid and the cunning Assassin. If you have registered a classic game on your Blizzard account, you can install the game from the download page. Select a game. Diablo; Diablo II; StarCraft.
By using this update players will make sure that the registered version of the Diablo 2 Lord of Destruction is up to date and you can benefit from the latest features and gameplay improvements available.
System requirements
- Diablo 2 Lord of Destruction
Filed under
Diablo 2 Lord of Destruction Patch 1.13d
add to watchlistsend us an update- file size:
- 5.2 MB
- filename:
- LODPatch_113d.exe
- runs on:
- Windows
- main category:
- Patch
- genre:
- RPG
- developer:
- visit homepage
Blizzard Diablo 2 Lod Patch
Diablo II: Lord of Destruction | |
---|---|
Developer(s) | Blizzard North |
Publisher(s) | Blizzard Entertainment |
Director(s) | Tyler Thompson |
Producer(s) | Matthew Householder Kenneth Williams |
Designer(s) | Peter Brevik |
Programmer(s) | Theodore Bisson Peter Hu Doug McCreary Divo Palinkas Michael Scandizzo Steven Woo |
Artist(s) | Anthony Rivero Alex Munn |
Writer(s) | Evan Carroll Matthew Householder Chris Metzen Joe Morrissey |
Composer(s) | Matt Uelmen |
Series | Diablo |
Platform(s) | Microsoft Windows, Classic Mac OS, macOS |
Release | |
Genre(s) | Action role-playing[1] |
Mode(s) | Single-player, multiplayer |
Diablo II: Lord of Destruction is an expansion pack for the hack and slashaction role-playing gameDiablo II. Unlike the original Diablo's expansion pack, Diablo: Hellfire, it is a first-party expansion developed by Blizzard North.
Lord of Destruction added content in the form of two new character classes, new weapons and an addition of a fifth act, and also dramatically revamped the gameplay of the existing Diablo II for solo and especially multiplayer.
- 3New classes
- 4Music
- 5Critical response
Features[edit]
Lord of Destruction adds a number of new features to the core gameplay of Diablo II. These include:
- Two new character classes: the Assassin and the Druid.
- A fifth act taking place in and around Mount Arreat in the northern Barbarian Highlands, with an additional act boss, Baal.
- Many new items, including new weapons and new pieces of armor:
- 33 different Runes, which can be placed into sockets and provide different bonuses from gems.
- Runewords are specific sequences of runes which grant a specific set of additional bonuses (similar to the preselected bonuses of unique quality items) when socketed into an appropriate item.
- Hundreds of additional Horadric Cube recipes.
- Crafted items are very similar to rare quality items but they cannot be found in chests or dropped by monsters. They can be created with the Horadric Cube and the right ingredients. They have 3-4 predetermined properties determined by the recipe and up to 4 additional randomly selected from the same pool as rare item properties.
- Jewels gain the same random bonuses that items can. These can be placed into sockets. They have the same effect no matter what the base item is. Unique jewels are Rainbow Facets which have different bonuses to a certain element.
- Ethereal items that are normally more powerful than their standard counterparts, but they have lowered durability and cannot be repaired. However, if equipped by an NPC companion they do not lose durability. (There are different Ethereal items which have bonus stats that make them repair durability on their own)
- Charms that can be kept in the inventory and provide passive bonuses.
- Class-specific items that can only be used by a certain character, e.g. Claws for an Assassin.
- Additional unique and set items, including class-specific sets.
- 33 different Runes, which can be placed into sockets and provide different bonuses from gems.
- An expanded stash for storing items—two times the size of the original stash.
- An alternate weapon/shield/spell setup that can be switched to via a hotkey in gameplay.
- Hirelings can now follow the player through all the Acts. They can also be equipped with armor and a weapon, can gain their own experience, when before they leveled up with the player, can be healed by potions, and can be resurrected when killed.
- The game can now be played at 800x600 resolution, up from 640x480.
Plot[edit]
After the player successfully ventures into Hell and defeats Diablo in Act IV, upon returning to the Pandemonium Fortress they are met by the Archangel Tyrael with an urgent summon. Tyrael opens a portal to Harrogath, a stronghold on Mount Arreat in the northern Barbarian Highlands. As shown at the end of Act IV, while two of the Prime Evils of Hell, Diablo and Mephisto, have been killed and their Soulstones destroyed at the Hellforge, their surviving brother Baal has impersonated Tyrael and retrieved his own Soulstone from the narrator Marius. Baal has raised an army and attacked Mount Arreat, whose Barbarian inhabitants are tasked with defending the Worldstone.
There are six quests in Act V. The player starts off at the stronghold of Harrogath. There are also ice caverns in the mountains, as well as hellish subterranean pits (reminiscent of Hell in Act IV) for extra monsters and experience. After reaching the summit of Arreat, the player gains access to the Worldstone Keep.
Many of the folk in Harrogath do not initially trust the player character (even if they are playing as the Barbarian class). The player has to slay Shenk the Overseer who is leading the assault in the Bloody Foothills in order to relieve the siege of Harrogath. The player can also rescue the captured Barbarian defenders. Completing these quests gradually helps the town inhabitants warm to the player and they will provide aid or other services.
The player soon discovers that one of Harrogath's councilors or Elders, Nihlathak, has made a deal with Baal to spare Harrogath in return for access to the Worldstone Keep. After rescuing Anya and learning of this betrayal, the player has to find and kill Nihlathak, who is sheltered between his minions in the Halls of Vaught.
Before gaining access to the Worldstone Keep, the player must defeat The Ancients, which are the three Barbarians - Talic the Defender, Madawc the Guardian and Korlic the Protector - guarding the Worldstone who allow only the worthy to pass. After the player succeeds, the Ancients warn that Baal is already into the Keep and has blocked Tyrael's presence.
Finally, the player fights Baal in The Worldstone Chamber, after defeating his pack of minions at the Throne of Destruction. Tyrael appears after Baal is dead, congratulating the player and opening a portal to Destruction's End, the conclusion of the game. As the Worldstone is corrupted by Baal, Tyrael has no choice but to destroy it before its power of Hell takes root.
New classes[edit]
Assassin[edit]
The Assassin relies on a mixture of martial arts skills and the ability to lay active traps. She can also open locked chests without the use of a key. The Assassin is voiced by Carrie Gordon Lowrey.
Her Shadow Disciplines tree contains a mixture of passive bonuses (such as Claw Mastery or Weapon Block) and buffs (such as Burst of Speed or Venom), along with a few spells such as Mind Blast which damage, stun, and confuse the enemy. She also can summon a Shadow Warrior or Shadow Master, which are useful summons that are also capable of dealing significant damage themselves.
The Traps tree provides a few direct attacks, and more importantly, a number of summonable traps. The traps are stationary devices that will attack any hostile target in range a certain number of times before breaking. Traps are either based on fire or lightning, though the Death Sentry trap can explode nearby corpses in addition to shooting bolts of lightning. The blade trap skills are essentially ranged projectiles that cause physical damage.
The Martial Arts tree consists of charge-up skills and finishing moves. Attacking with a charge-up skill increases the number of charges, up to three, then the finishing move releases the charges in a single powerful blow (note that a normal attack also counts as a finishing move). The charge-up skills include attacks like Blades of Ice and Fists of Fire, which add elemental damage to the finishing blow, and also skills like Cobra Strike, which adds life and mana stealing to the finishing attack. The finishing blows are, for the most part, kicks, such as Dragon Talon, which releases a number of kicks in quick succession, and Dragon Flight, which teleports on to a target and kicks them, releasing any charges.
Druid[edit]
The Druid specialises in nature-based magic and shapeshifting, with direct damage spells and a variety of minions. The Druid is voiced by Michael Bell.
The Elemental tree consists of the magic of earth and sky. The 'storm' spells have effects like Cyclone Armor, which protects the Druid from the elements, and Tornado, a vortex of swirling winds that moves somewhat randomly and can deal massive damage. The 'fire' spells are more earthly than the Sorceress's, with spells like Fissure and Volcano. The ultimate Elemental spells are Hurricane and Armageddon; both create a storm that follows the Druid, damaging all that come too close.
The Summoning tree governs the calling of natural allies to the Druid. While the wolves and grizzly the Druid can summon are traditional melee summons, the other summoning spells are a bit different. Ravens do marginal damage, but can blind enemies and cannot be targeted. Ravens disappear after they have attacked a certain number of times. The Druid can summon will-o-the-wisp-like spirits that provide Paladin-like Auras, increasing damage, life, or returning damage back to the attacker (like the Necromancer's Iron Maiden). The Druid also can summon one of three vines. These can poison enemies from below, or consume corpses to replenish the Druid's life or mana.
The Shape-Shifting tree gives the Druid the ability to become an animal, with gigantic bonuses to life. The Druid may either become a nimble Werewolf or a large Werebear. Each form has its own special attacks, such as the Werewolf's Feral Rage, which causes the Druid to get faster and faster as he continues to attack enemies, and the Werebear's Maul, which makes the Druid swing harder and harder during attacks. The Werebear is also able to obtain substantially more life and armor than the Werewolf is. It is worth noting that all of the Druid's equipment functions as normal when shifted, if at different speeds, but the druid is virtually unable to cast spells, except for Armageddon and summoning ones.
Music[edit]
The Diablo II: Lord of Destruction score was recorded in Bratislava, Slovakia with the Slovak Radio Philharmonic. Kirk Trevor of the Knoxville Symphony Orchestra conducted the sessions. The music for it was written in September 2000, it was the first time when Matt Uelmen worked with the orchestra. The orchestral session for Slovakia was in January 2001.[2]
The style of the score is modern classical[clarification needed] and experimental,[3] trying to impose with a Wagnerian style.[4]
Music inspirations[edit]
- 'Fortress' from Act V of the game, inspired by variety of operatic scores, one of them would be Claude Debussy's Pelléas and Mélisande, with a direct musical reference to a phrase from the middle of 'Scene 1: Je ne pourrai' from Act I of Debussy's play.[5]
- 'Ice Caves' from Act V inspired by fragments of Bernard Herrmann's 'Vertigo' and a sequence of Carl Orff's 'Trionfo di Afrodite'.
- 'Ancients' from Act V contains a direct quote from Richard Wagner's 'Tristan and Isolde' Prelude to act one.
- 'Siege' from Act V is inspired by fragments of 'Mars' by Gustav Holst and contains a direct quote from it.[6]
Critical response[edit]
Sales[edit]
In the United States, Diablo II: Lord of Destruction debuted in first place on NPD Intelect's computer game sales rankings for June 2001.[7] It maintained the position in July and August,[8][9] but was dropped to #2 by The Sims in September.[10] Following a placement of sixth for October,[11] the game totaled sales in the United States of 576,143 units by the first week of November. At the time, GameSpot's writer Desslock noted that Lord of Destruction had 'sold well and continue[s] to do so', and cited its performance as evidence that 'there's probably never been a larger demand for RPGs'.[12] It fell to 19th place on NPD Intelect's chart for November, and was absent from the top 20 for December.[13][14] However, Lord of Destruction ultimately became the United States' fourth-best-selling computer game of 2001,[15] with domestic sales of 859,743 units and revenues of $29.2 million.[16]
Lord of Destruction received a 'Silver' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[17] indicating sales of at least 100,000 copies in the United Kingdom.[18]
By July 26, 2001, global sales of Lord of Destruction had surpassed 1 million units, while more than 2 million units had been shipped. These figures made it the fastest-selling expansion pack ever for a computer game at the time.[19]
Reviews and awards[edit]
Diablo 2 Lod Patch Archive Corrupt
Reception | ||||||||||||||||||||||
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Lord of Destruction received 'generally favorable' reviews according to review aggregatorMetacritic.[20]GameSpot awarded the game an 8.2 out of 10,[27]IGN administered the game an 8.8 out of 10,[28] and GameSpy gave the game an 88 out of 100.[29] The game has also won an award for being in the top 50 most important games of all time according to IGN magazine for its online multiplayer.[citation needed]
Within the Diablo II community the expansion caused some controversy when Blizzard patched the original game with an update that made Nightmare and Hell difficulties particularly harder than before; some players felt that Blizzard was effectively forcing them to upgrade to the expansion in order to find the items and gain the abilities necessary to deal with the new challenges.[30]
Diablo 2 Lod Patch
Lord of Destruction was a finalist for the Academy of Interactive Arts & Sciences' 2001 'Computer Role Playing Game of the Year' award,[31] which ultimately went to Baldur's Gate II: Throne of Bhaal.[32] It was nominated as the year's best expansion pack by Computer Gaming World, GameSpy, GameSpot and RPG Vault, but lost these awards variously to Throne of Bhaal and Command & Conquer: Yuri's Revenge.[33][34][35][36] However, the game won Computer Games Magazine's award in this category. The editors wrote, 'Add-on developers take note—the bar has been raised.'[37]
References[edit]
- ^'RPG Vault: RPG Vault Focus: Action RPGs'. Rpgvault.ign.com. May 2, 2008. Retrieved May 8, 2011.
- ^Remo, Chris. 'Shack News Interview'. Shacknews.com. Retrieved May 8, 2011.
- ^Uelmen, Matt. 'Battle.net Matt Uelmen Liner Notes'. Gamasutra. Retrieved January 20, 2009.
- ^Flux (March 31, 2009). 'Diablo III's Composer Speaks'. incgamers.com.
- ^'Matt Uelmen's Fortress sample of Claude Debussy's Je Ne Pourrai Plus Sortir De Cette Forêt'. WhoSampled. Retrieved May 8, 2011.
- ^Uelmen, Matt. 'Battle.net Matt Uelmen Liner Notes for Lord of Destruction'. Gamasutra. Retrieved January 2, 2010.
- ^Varanini, Giancarlo (July 18, 2001). 'Diablo holds on'. GameSpot. Archived from the original on February 3, 2002.
- ^Walker, Trey (August 29, 2001). 'Diablo takes July'. GameSpot. Archived from the original on October 22, 2001.
- ^Walker, Trey (September 21, 2001). 'Diablo II rules August'. GameSpot. Archived from the original on February 10, 2002.
- ^Walker, Trey (October 25, 2001). 'Camelot takes the lead'. GameSpot. Archived from the original on December 11, 2001.
- ^Walker, Trey (November 29, 2001). 'Hot Date holds off Harry Potter'. GameSpot. Archived from the original on December 2, 2001.
- ^Desslock (November 23, 2001). 'Desslock's Ramblings - Wizardry 8 Arrives, Kinda; RPG Sales Stats Updated'. GameSpot. Archived from the original on November 24, 2001.
- ^Walker, Trey (December 19, 2001). 'Hot Date rules November'. GameSpot. Archived from the original on February 13, 2002.
- ^Walker, Trey (January 23, 2002). 'Harry Potter takes December'. GameSpot. Archived from the original on January 27, 2002.
- ^'NPD Reports Annual 2001 U.S. Interactive Entertainment Sales Shatter Industry Record' (Press release). Port Washington, New York: The NPD Group. February 7, 2002. Archived from the original on August 20, 2003.
- ^Bradshaw, Lucy (January 31, 2002). 'Markle Forum on Children and Media'(PDF). New York University. Archived(PDF) from the original on June 19, 2004.
- ^'ELSPA Sales Awards: Silver'. Entertainment and Leisure Software Publishers Association. Archived from the original on February 21, 2009.
- ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.
- ^Varanini, Giancarlo (July 26, 2001). 'Lord of Destruction breaks sales record'. GameSpot. Archived from the original on February 10, 2002.
- ^ ab'Diablo II: Lord of Destruction for PC Reviews'. Metacritic. CBS Interactive. Retrieved November 1, 2018.
- ^Yans, Cindy (October 4, 2001). 'Diablo II: Lord of Destruction'. Computer Games Magazine. Archived from the original on August 3, 2004.
- ^Asher, Mark (October 1, 2001). 'Diablo II: Lord of Destruction'. Computer Gaming World. Archived from the original on March 26, 2004.
- ^Brogger, Kristian; Fitzloff, Jay (September 2001). 'A Friend of the Devil is a Friend of Mine'. Game Informer. Archived from the original on April 9, 2008.
- ^Meer, Alec. 'Review: Diablo II: Lord of Destruction'. PC Format. Archived from the original on February 5, 2002.
- ^Smith, Rob. 'Reviews; Diablo II: Lord of Destruction'. PC Gamer US. Archived from the original on March 15, 2006.
- ^Pratchett, Rhianna. 'Diablo II: Lord of Destruction'. PC Zone. Archived from the original on March 18, 2007.
- ^'Diablo II: Lord of Destruction for PC - Diablo II: Lord of Destruction PC Game - Diablo II: Lord of Destruction Computer Game'. Gamespot.com. Retrieved May 8, 2011.
- ^'IGN: Diablo II: Lord of Destruction'. Pc.ign.com. Retrieved May 8, 2011.
- ^GameSpy.com - Reviews: Diablo II: Lord of Destruction
- ^Kasavin, Greg (June 27, 2001). 'Gamespot Review'. Gamespot.com. Retrieved May 8, 2011.
- ^'Academy of Interactive Arts and Sciences Announces Finalists for the 5th Annual Interactive Achievement Awards' (Press release). Los Angeles: Academy of Interactive Arts & Sciences. February 5, 2002. Archived from the original on June 2, 2002.
- ^'Academy of Interactive Arts and Sciences Announces Recipients of Fifth Annual Interactive Achievement Awards' (Press release). Las Vegas: Academy of Interactive Arts & Sciences. March 1, 2002. Archived from the original on March 6, 2002.
- ^'Welcome to the GameSpy 2001 Game of the Year Awards!'. GameSpy. Archived from the original on February 6, 2009.
- ^Staff (January 18, 2002). 'The RPG Vault Awards 2001'. RPG Vault. Archived from the original on October 6, 2007.
- ^GameSpot PC Staff. 'GameSpot's Best and Worst PC Games of 2001'. GameSpot. Archived from the original on February 4, 2002.
- ^Editors of Computer Gaming World (April 2002). 'Games of the Year; The Very Best of a (Sometimes) Great Year in Gaming'. Computer Gaming World (213): 69–73, 76–84.CS1 maint: Extra text: authors list (link)
- ^Staff (March 2002). '11th Annual Computer Games Awards'. Computer Games Magazine (136): 50–56.